Nine New Zones Added
Nine new zones from the former Homeland MUD have been converted and added to the mud. Look for them in the credits, and here’s a taste of what’s in store:
- King Horgar Steelshadow the Fourth has closed the city of Gracklstugh to outsiders, but has finally, after being pressured by merchant guilds for the better part of a year, agreed to allow passage around the city walls to the wild tunnels of the Underdark that lie due west of the city gates. With the trade routes open, the fiendish minotaurs that roam the Labyrinth once again have a steady supply of food.
- Denizens of the Underdark have reported many sightings of extra-planar beings, native to the Plane of Fire deep underground.
- Rumors spread throughout the Northdark about a temple dedicated to the Elder Eye, and the riches contained within, unfortunately for adventurers, those rumors usually finish with ‘… and they were never heard from again.’, but there is always an exception, isn’t there?
- Patrolmen from Phlan have reported increased activity ranging from ogres to dragons, all hailing from the mountains to the north.
- Strange travelers have been seen in the astral plane, whether they mean good or bad tidings for the casual travelers remains to be seen.
Thanksgiving Weekend Multiplay
In addition to today’s double XP rewards we will also be extending the festivities with a multiplay weekend. See you there!
Multiplay begins Friday at 6pm EST and ends the following Sunday at 10pm EST.
Thanksgiving Double XP!
Tired of turkey? Log on to Toril and get double the XP for the holiday! See you there!
Halloween Double XP
All experience gains are doubled in celebration of the Halloween weekend. Come join us and level up a new character!
Autocomplete and bugfixes
The following items have been released to the MUD:
Autocomplete:
- The MUD will now autocomplete player names in the same room as you. For example, you can now type rescue pidi and it will match on Pidibeple if he’s in the same room as you.
Powers:
- Power spells will now maintain the target they were cast on up until the spell is complete. For example, you won’t lose spells when being rescued or when you cast on 2.mob and then 1. leaves the room.
- Creeping doom now displays a message every wave.
- Rot now displays a message on every wave.
- Rot damage increased significantly.
- Vitality displays a success message to the caster.
- Area spells will now include blind mobs in the radius.
General:
- Liches no longer show show up on infravision.
- Orcs can wear Ceremonial Rat-Cult Robes again
- Half-Orc battlechanters can now practice in Baldur’s Gate.
Bugfixes
The following items have been released today:
- Furious assault can now be used while mounted
- The power version of spells can now be cast while mounted, just like old spells.
- Creeping Doom and Rot powers will now automatically target the next available aggressive mob if the original targeted mob dies before the spell is over.
- Globe power duration is now modified by specialization.
- Several crash bugs fixed.
Double XP!
All experience gain is doubled for this weekend, starting now!
Have fun everyone!
Unity is Live
The Unity update has been released. Here’s a quick look at the changes, but please scroll down and read the previous news entries for more detailed information.
Gameplay:
- All racial grouping and spell casting restrictions have been lifted.
- Dayblind has been replaced with a reflexive Daylight Adaptation power for all Underdark races. This power will allow them to see during the day in exchange for a hit roll penalty. This penalty is gone by level 20.
- Half-Orcs have been added as a new PC race. They can be any class except Psionicists.
- Vision code has been overhauled and restored to its previous state.
- Mountain Dwarves and Grey Elves have been ranemd Shield Dwarves and Moon Elves, respectively.
- Trolls’ in-combat regeneration rate has been restored to what it was prior to this January, when it was accidentally downgraded.
Zones:
- Iceplane: Cryonax’s greaves fixed.
- Magma: Drakes are bigger now.
- Troll King: Horde shield fixed.
Help files:
- Added “help size”
- Added all Half-Orc help files
Zone Updates
- Dreadmist: Dragging at entry portal bug fixed. Puppet staff enabled.
- Ixarkon Prison: Neothelid, faerzress, and dweomer-defender procs revised.
- Finder’s: QST dialogue clarified.
- Terrissek: QST item is now takeable/giveable.
- Fire Plane: A few new things added!
- Hulburg: Slime whip proc fixed and reenabled.
Zone Updates
Dragonspear Castle:
- New and deadly foes have been spotted deep within the bowels of the castle.
- The mechanics and items of this zone have been tweaked along with a collection of general fixes.
Dreadmist:
- Belladonna potion fixed.
- Some enemies have learned fearsome new powers.
- Other minor fixes and tweaks.
